We are proud to announce that the Steam Green Light campaign has been successful and we are now greenlit and ready to proceed with setting the engine up to go on the steam store. We were also greenlit in only 8 days which in our minds is an impressive time to be greenlit in. This has been a great milestone for the development and after years of hard work and listening to the community want and needs, we pride ourselves on getting constructive feed back from our community that is helping for us to develop the engine for the development community as a whole.
Now that we are Greenlit we have set a date for the Steam release to be Mid-Late 2017(more to come on this), this will give us time to get all of the features back into Gen2 that we had in the 1st generation and create a stable platform for game development and more.
Steam greenlight link: http://steamcommunity.com/sharedfiles/filedetails/?id=412077459
Continue reading March Recap – Steam Green Light, Terrain and more
We have thought long and hard about what we want skyline to be like for a new user and how it should work for them.
One of these things is having ready to use assets that the end user wont be restricted with and will be able to export their
game with the assets included.
With the new Game Object System, populating the system with assets that allow users to click and create scenes without much effort
and be able to export it to send to their friends or sell the game without having to deal with licensing the assets and setting them
We are in contact with a model company at the moment and are working towards a lucrative deal with them that will allow the users
of skyline to play, test and create their games without any major restrictions. We also have plans to get some contracted assets
that will be skyline’s very own and populate the asset store.
If we have more assets, then the asset store will be upgraded to match the rest of the engine and also link through to skyline for
purchasing and downloading assets easily.
And to top it off, with the looming steam release sometime this year, we want the engine to be as populated and complete yet easy to use
and fun to play with as fast as possible.
Here is the Go Fund Me page link:
Please click the image below to goto the page or click this link: GofundMe – Skyline Game engine – Asset Fund
If you want to donate through paypal instead, then click and follow this link: