We have thought long and hard about what we want skyline to be like for a new user and how it should work for them.
One of these things is having ready to use assets that the end user wont be restricted with and will be able to export their
game with the assets included.
With the new Game Object System, populating the system with assets that allow users to click and create scenes without much effort
and be able to export it to send to their friends or sell the game without having to deal with licensing the assets and setting them
We are in contact with a model company at the moment and are working towards a lucrative deal with them that will allow the users
of skyline to play, test and create their games without any major restrictions. We also have plans to get some contracted assets
that will be skyline’s very own and populate the asset store.
If we have more assets, then the asset store will be upgraded to match the rest of the engine and also link through to skyline for
purchasing and downloading assets easily.
And to top it off, with the looming steam release sometime this year, we want the engine to be as populated and complete yet easy to use
and fun to play with as fast as possible.
Here is the Go Fund Me page link:
Please click the image below to goto the page or click this link: GofundMe – Skyline Game engine – Asset Fund
If you want to donate through paypal instead, then click and follow this link:
No more dark ages…….. some people from a modern civilisation known as engineers have transported us to a time where everyone seems to be connected in a world of wireless signals and radiation lol 😛 So what does this all mean… Well, We finally have the internet again and it feels good!! 😀 😀 😀
I must admit, being without internet or connection to the rest of the world has its privileges and leads a slower, less stressful life but it has many downsides especially when you are trying to create a software for the public that requires uploads and downloads and tech support to help our fellow users.
Originally we were meant to get the internet last friday, but we only received it last night (monday) around 6.30pm at night. As it goes, we ended up getting messed around by the company which they say it should be installed within 15 days and it took 26 days…. oh well. at least we finally have it haha 😛
All that remains is routing an ethernet cable up to the studio for a solid and fast connection on the main dev machines. I would say that should be all thats needed for us to be connected and develop as we were but i don’t want to jinx anything lol.
So, see you all on the forums in the next day or 2
What a busy week this has been which is why we haven’t been on the forums as much. At the time of writing, i am sat in our livingroom recovering from a wicked club night out in our local city which went on til 4am lol 😛
One of our family members had a birthday this week and we were taken to Drayton Manor in the UK which is a theme park where we went on thrill ride after thrill ride.
I mention these because we have been quite absent from the forums this week and we apologize if anyone needed anything urgently.
Since it is easter weekend, we are deciding to rest and enjoy some time with the family as we recover from the busy week and get ready to start afresh on the monday.
So thanks for everyone joining in recently and we will keep you all informed of progress when we get back to it
We may not be 100% on the forums over the next 2-3 days as the studio chimney is being redone as it is falling down inside and with the impending winter which the news says could be a cold one, we want to have a working fire again. This means we had to strip the entire studio of all equipment and tables, oh what fun lol 😛 We have updated the laptops with latest builds of skyline and will find time to continue development and answer forum posts.
While we have the room pulled apart, we will be redoing the room to become more arty, creative and clearner by being less cluttered from years of game dev, wires for audio and everything else lol 😉 We feel to have a room which is creative will create the work to be more creative.