This time we have some great news about Gen2 and the new terrain system that is being developed. The past week has shot past but within it we managed to really shoot forward with the terrain system and managed to add a good portion of the features Gen1 had.
Been a while but back into full development mode for me, SP has been doing a great job with all of the low level rendering upgrades whilst I have been dealing with other issues that life and the universe throws in our path.
Well, we have a treat for you today. Do you want to see the new material editor and PBR workflow for Gen2 Skyline?
It just so happens that we have created a spoken video taking you through the PBR workflow and the multiple workflows that can be used within the modern skyline renderer and create a few materials that showcase the featureset in its finest.