Renderer_MaterialEditor

Skyline Gen2 – Material Editor & PBR Overview


Hey guys,

Well, we have a treat for you today. Do you want to see the new material editor and PBR workflow for Gen2 Skyline?
It just so happens that we have created a spoken video taking you through the PBR workflow and the multiple workflows that can be used within the modern skyline renderer and create a few materials that showcase the featureset in its finest.

So, without further ado, come check out the new video…. which yes…… i spoke on. (shock … horror….) and we hope you enjoy it.

Whilst playing around, here are some screenshots of some things with material editing done to them and a revisit to the helicopter game level which now; just looks amazing with all the good quality shadows. So please, take a look and enjoy!:

SkylineScreenShot08122016_140201246

SkylineScreenShot08132016_141858409

SkylineScreenShot08132016_141810429

SkylineScreenShot08132016_141447940

SkylineScreenShot08132016_141435778

SkylineScreenShot08132016_141415741

SkylineScreenShot08132016_141347300

SkylineScreenShot08132016_141311898

SkylineScreenShot08132016_141101621

SkylineScreenShot08132016_141058809

SkylineScreenShot08132016_141012474

SkylineScreenShot08122016_140223098

SkylineScreenShot08122016_140220181

SkylineScreenShot08122016_140217290

SkylineScreenShot08122016_140213069

SkylineScreenShot08122016_140210946

SkylineScreenShot08122016_140204737

There are a few links mentioned to help with PBR and its workflows, so i will add them here:

https://www.marmoset.co/toolbag/learn/pbr-theory
http://www.marmoset.co/toolbag/learn/pbr-practice
http://www.marmoset.co/toolbag/learn/pbr-conversion

Hope you enjoy and please Like, Share & Subscribe! :)

Your skyline dev team. :)

6 thoughts on “Skyline Gen2 – Material Editor & PBR Overview”

      1. Hi Jayce,

        Yeah, just came across that one last night :) So I’m all ready to give it a spin when the next update comes out 😉

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